
Go through the door to the right ( Delta 1 Access Stairs), where an imp attacks, followed by a commando zombie. Go into the corridor ( Delta Lobby Corridor), moving forward ( Delta 1 Access Lobby), there are two doors on either side of a platform.
Moving forward into the lobby, an imp attacks, followed by a pinky demon.
Up and out of the floor ( Delta Main Lobby), close around are two doors that had been locked. Returning to the opening to crawl under the floor ( Delta Control Corridor), an imp shows you the way. Kelly tells you about the problem with Delta Labs. Before you is a console with a Vidcom Access station, with clips. Moving forward, you hear a computer voice saying, “Video linkup requested”. Leave the console by going down the stairs to the console’s right. You still need to power up a reactor to get power. Return through the vent and corridor to the Holo Controllers ( Delta Systems Control), to activate the power. Go up the stairs to the middle area for the data linker next to the corpse, and nearby cells.
All doors are locked, so move forward, then go left into the hallway ( Delta Lobby Corridor).
Exiting the vent, ( Delta Main Lobby). Go into the crawlspace, where you find shards, continuing through the vent. Leave the console, and walk forward, where a floor panel blows up. The controllers respond by displaying a message telling you a data linker is required. Approach the Holo Controller panels to restore power to the labs by pressing either button labeled INITIALIZE POWER SYSTEMS.
Go down the hallway ( Delta Systems Control), returning to the main console.(You can press the buttons on the stations to start backups if you care to but it might not mean anything except to management.) Climbing through the empty pane ( Delta Control Room) you find stations in two cubes, and a medkit. A corpse shatters the window alongside the door. On a seat in front of the panoramic window is a copy of Martian Science magazine’s special edition on the UAC that you might enjoy reading. Exiting the bay ( Delta Entryway), scavenger around for cells, a backpack, shards, and a PDA (Robert Price) which tells you the code for locker #21D (keycode 298).